While at Streamline Studios earlier this year I worked on Battlefield 2142 doing modeling, texturing, lighting and rendering. The following images were based off of designs by Gilles Ketting and modeled by me and Lucas Bramlage. Me and Gilles did the texturing, then I finalized the design and modeling. After that I lit, rendered and did the post processing in Photoshop whcih involved putting different elements together and automating the process as much as possible. Click the images to see a higher resolution version.
Battlefield 2142 was developed by DICE and published by EA. No reproduction of these images is allowed. Trademarks are copyright of their respective owners. |