| While at Streamline Studios in 2006 I worked on Overlord for some time as an environment artist. My tasks ranged from modeling props and texturing to doing lighting passes with vertex colours for the Tower interior as well as doing some preliminary test to figure out some of the workflow. The images that follow are screenshots taken from the game and I have done my best to isolate the elements I worked on but in some cases, for example the Tower, I was but one of several talented artists who worked on it. I will however try to outline just what I did on each piece (without landing myself in hot water...) Click images for a larger version as well as descriptions. Overlord was developed by Triumph Stuidos and published by Codemasters. No reproduction of these images is allowed. Trademarks are copyright of their respective owners. Images to come once I've gotten through to the parts of the game where my stuff can be seen! |