When I was at Streamline Studios last year I worked on Saints Row as a texture artist. The following were modeled by other people and textured by me. I used both my own and textures by the other artists since we wanted to be as efficient as possible. These images does not represent what you see in the game, only what I worked on at my end and are screenshots from within 3dsMax compiled in Photoshop unless otherwise noted. Click the images to see a higher resolution version.

Saints Row was developed by Volition and published by THQ. No reproduction of these images is allowed. Trademarks are copyright of their respective owners.


The textures on this building add up to about 3x512 sheets for everything (diffuse, normals etc).


The textures on this building add up to about 3x512 sheets for everything (diffuse, normals etc).


The textures on this building add up to about 1x1024 and 2x512 sheets for everything (diffuse, normals etc).

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